#ifndef __NORMALMENU_H__
#define __NORMALMENU_H__

#include "BaseLayer.h"

class NormalMenu : public BaseLayer
{
public:
	static cocos2d::CCScene* scene();
	virtual bool init();
	virtual void keyBackClicked();
	CREATE_FUNC(NormalMenu);
protected:
private:
	void onNewGame(CCObject *pSender);
	void onContinueGame(CCObject *pSender);
	void onHelp(CCObject *pSender);
};

#endif